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1. its all about play style and play time in High Sec. - in Missions & Complexes [original thread]
Eve does seem to constantly improve the options for group play while hindering or limiting the options for solo play. Maybe the focus doesn't have to be on improving hi sec, but instead finding a way to let the solo player partake in more of the ...
- by Sali Macbeth - at 2011.02.02 18:51:00
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2. Make HighSec smaller. Make the game more deadly. Make it harder. - in Player Features and Ideas Discussion [original thread]
Edited by: Sali Macbeth on 26/01/2011 22:38:06 Edited by: Sali Macbeth on 26/01/2011 22:35:07 There is a gulf in Eve. There are those who have the time and personality type to commit to working in an alliance or corp to live out in 0.0 or ...
- by Sali Macbeth - at 2011.01.26 22:33:00
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3. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Hi Gizznit, To answer your question...it is a new method of fully randomized single ship transport I am suggesting. The goal is to have players appearing like bothersome fleas accross the universe making a living and causing a little trouble befo...
- by Sali Macbeth - at 2011.01.21 00:58:00
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4. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Edited by: Sali Macbeth on 21/01/2011 00:07:40 Edited by: Sali Macbeth on 21/01/2011 00:06:05 Hi Nika, Healthy cynicism there, and I'm cynical enough myself not to dismiss your economics based argument. If CCP accepts your analysis then n...
- by Sali Macbeth - at 2011.01.21 00:05:00
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5. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Edited by: Sali Macbeth on 20/01/2011 21:55:07 Seatox, thanks for reply... I hadn't really thought of making the VUWs connect a whole new area of space. It would be simpler in many ways I guess because you are less likely to affect existing ...
- by Sali Macbeth - at 2011.01.20 21:41:00
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6. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Tha Tygar: Thanks for your response! There will certainly be limits on what a solo player can achieve out on these deep space missions on his own. I am not an expert ship fitter, but I know that some all-in-one set ups are possible for some tas...
- by Sali Macbeth - at 2011.01.20 21:20:00
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7. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Reserved.
- by Sali Macbeth - at 2011.01.18 22:26:00
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8. Very Unstable Wormholes (VUWs) - in Player Features and Ideas Discussion [original thread]
Edited by: Sali Macbeth on 18/01/2011 22:36:09 New Feature: "Very Unstable Wormholes" (VUWs). The idea is a new type of wormhole designed to facilitate a solo playing role in Eve. Basically the roaming opportunist/pirate/treasure seeker rol...
- by Sali Macbeth - at 2011.01.18 22:23:00
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9. Solo PVP??? - in Crime and Punishment [original thread]
This is the way the game is. It didn't always used to be that way. It's not about people growing a pair tho. It's just that the solo game has been neglected. Eve isn't about solo duels - these fights just happen to be the kind that some peop...
- by Sali Macbeth - at 2008.07.24 23:45:00
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10. the first rule of eve online is.. - in EVE General Discussion [original thread]
Edited by: Sali Macbeth on 19/07/2007 23:12:53 You will spend your day at work reading and dreaming about 1v1 pvp set ups...but when you log in it's gank or be ganked
- by Sali Macbeth - at 2007.07.19 23:12:00
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11. Text blurry - in EVE New Citizens Q&A [original thread]
Anyone found a way round this? I have exactly the same problem - cheap lap top admittedly, but the general graphics look great and the font is all blurry. lap top is acer aspire 3003LM.
- by Sali Macbeth - at 2006.06.02 22:22:00
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12. Big Fleet Ops Armageddon - in Ships and Modules [original thread]
Edited by: Sali Macbeth on 20/04/2006 18:57:46 Anyone got some nice basic set ups for an Armageddon in big fleet battles? I'm looking for something I can fit easy enough with mostly standard mods. I (alt) have good fitting and general gun/nav...
- by Sali Macbeth - at 2006.04.20 18:57:00
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13. test - in EVE Forum Experiments [original thread]
- by Sali Macbeth - at 2006.04.20 18:42:00
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